Blast apparently can use GPU when connecting to a VM that has GPU configured (we don’t have this setup).
But what about a physical PC? I’m testing Blast connection to a dedicated PC that has been added to a pool.
It seems that high-end applications (CAD for example) complain that no 3D GPU is detected when using Blast to connect to a physical PC.
Using the physical PC normally (i.e. sitting in front of it), there is no complaint from the software. It’s just when using Blast.
Is it possible to use the GPU on a physical device when using Blast?
I’m testing on a standard on-board graphics card and with a really beefy industry standard graphics card – neither work correctly.